Scenario · WAR

Red & Blue Automation Cyber Range Training

At scale, the fight is won by whoever automates faster — the attacker chaining tooling, or the defender shipping detections as code.

ATK — Attacker mission

Run an automated kill chain: script the intrusion, stand up resilient C2, tunnel out, and adapt faster than the defender can write a rule.

DEF — Defender mission

Turn the attack into detections-as-code, automate triage and containment with SOAR, and close the loop so the next run of the same technique is caught instantly.

AI — What the Coach reviews

Coverage of your detections against the techniques the red side actually ran, your mean-time-to-detect, and where automation closed — or widened — the gap.

MITRE ATT&CK techniques covered

Technique IDs are indicative of the kill chains modelled in this domain; each match draws a unique path through them.

Why this matters

WAR One match. One real fight.

Attack. Defend. Repeat.