ATK — Attacker mission
Run an automated kill chain: script the intrusion, stand up resilient C2, tunnel out, and adapt faster than the defender can write a rule.
At scale, the fight is won by whoever automates faster — the attacker chaining tooling, or the defender shipping detections as code.
Run an automated kill chain: script the intrusion, stand up resilient C2, tunnel out, and adapt faster than the defender can write a rule.
Turn the attack into detections-as-code, automate triage and containment with SOAR, and close the loop so the next run of the same technique is caught instantly.
Coverage of your detections against the techniques the red side actually ran, your mean-time-to-detect, and where automation closed — or widened — the gap.
Technique IDs are indicative of the kill chains modelled in this domain; each match draws a unique path through them.
Attack. Defend. Repeat.